FNB Lesotho, one digital bank, one unified look. Experience the best in quality, usability, safety and ease of use to do your banking online, available 24/7. Enjoy access to great banking services ranging from investing, to prepaid products.
UK 49s Lunchtime is a daily game where you can decide how many numbers you want to bet on and how much money you wish to wager. Six numbers between 1 and 49 are drawn, followed by a Booster Ball from the remaining pool of 43. The aim of the game is to match all of your chosen numbers with those that appear in the lottery.
Draws take place at 12:49pm (UK time).
This UK 49's Lunchtime data includes all draws up to and including Friday 16th July 2021. Chronology is used to distinguish ties.
Draw Date | Winning Numbers |
---|---|
Friday 16th July 2021 |
|
Thursday 15th July 2021 |
|
Wednesday 14th July 2021 |
|
Tuesday 13th July 2021 |
|
Monday 12th July 2021 |
|
Sunday 11th July 2021 |
|
Saturday 10th July 2021 |
|
Friday 9th July 2021 |
|
Thursday 8th July 2021 |
|
Wednesday 7th July 2021 |
|
To play UK 49s Lunchtime, you bet on a minimum of one to a maximum of five numbers and also whether you want to include the Booster Ball in your wager. You win if all the numbers you select are drawn. There is no fixed stake, so the amount you win depends on how much you wager and how many numbers you bet on.
You have to select a minimum of one number and a maximum of five numbers between 1 and 49. The different options are known as Pick 1, Pick 2, Pick 3, Pick 4 and Pick 5. You can either choose your own numbers or ask for a Lucky Dip to have them picked randomly for you.
Related:UK 49's Teatime
Mark the Lunchtime option on your betting slip, and select how many consecutive days you want to play. You can enter up to seven days in a row and there is no fixed stake, so you can decide how much you would like to wager. Bets can be placed right up until the game's official start time.
In UK 49s Lunchtime, you can enter either the '6 Number Draw' or the '7 Number Draw'. The difference is that the '7 Number Draw' includes the Booster Ball, giving you an extra chance to match one of your numbers. If you decide to play Pick 1, for example, and the number you select is drawn as the Booster Ball, you would win if you played the '7 Number Draw' but not if you played the '6 Number Draw'.
To win, you must match all the numbers you select. For example, there is no prize for picking four numbers and matching three of them. You must match all four. The odds of winning depend on whether you play the '6 Number Draw' or the '7 Number Draw', and also on how many numbers you choose to bet on.
If you win, you will be paid out in accordance with the individual bookmaker's prize rules, which will be based on the odds and the size of your stake. For example, if you wager £1 in the Pick 1 game in the '6 Number Draw', the odds are 6/1. If your number is drawn, you would win £6, and also receive your stake back for a total return of £7. The following table shows the odds of winning for each game.
Numbers Picked | Odds of Winning | |
---|---|---|
6 Number Draw | 7 Number Draw | |
Pick 1 | 6/1 | 5/1 |
Pick 2 | 60/1 | 40/1 |
Pick 3 | 650/1 | 400/1 |
Pick 4 | 10,000/1 | 5,000/1 |
Pick 5 | 150,000/1 | 50,000/1 |
The rules of UK 49s were put together in consultation with the betting industry, but rules can vary from bookmaker to bookmaker. Each shop will have its own maximum bet, and players should check the regulations outlined by their chosen operator before taking part.
Monday | Tuesday | Wednesday | Thursday | Friday | Saturday | Sunday |
---|---|---|---|---|---|---|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
Page Last Updated: Friday, 16th July 2021 12:56 pm
MetaQuotes Language 5 (MQL5) is a high-level language designed for developing technical indicators, trading robots and utility applications, which automate financial trading. MQL5 has been developed by MetaQuotes Software Corp. for their trading platform. The language syntax is very close to C++ enabling programmers to develop applications in the object-oriented programming (OOP) style.
In addition to the MQL5 language, the trading platform package also includes the MetaEditor IDE with highly advanced code writing tools, such as templates, snippets, debugging, profiling and auto completion tools, as well as built-in MQL5 Storage enabling file versioning.
The language support is available on the MQL5.community website, which contains a huge free CodeBase and a plethora of articles. These articles cover all the aspects of the modern trading, including neural networks, statistics and analysis, high-frequency trading, arbitrage, testing and optimization of trading strategies, use of trading automation robots, and more.
Traders and MQL5 program developers can communicate on the forum, order and develop applications using the Freelance service, as well as buy and sell protected programs in the Market of automated trading applications.
The MQL5 language provides specialized trading functions and predefined event handlers to help programmers develop Expert Advisors (EAs), which automatically control trading processes following specific trading rules. In addition to EAs, MQL5 allows developing custom technical indicators, scripts and libraries.
This MQL5 language reference contains functions, operations, reserved words and other language constructions divided into categories. The reference also provides descriptions of Standard Library classes used for developing trading strategies, control panels, custom graphics and enabling file access.
Additionally, the CodeBase contains the ALGLIB numerical analysis library, which can be used for solving various mathematical problems.
MQL5 programs are divided into four specialized types based on the trading automation tasks that they implement:
© 2000-2021, MetaQuotes Ltd.